Another day, another animation...
Hello folks, this is my second work for any game, a new set of animations for Half-Life 2, using Schmungs MP7 and the_tub's textures for the named weapon.
They aren't perfect and some may be disturbed by the throwing animation, but hell, an MP7 doesn't have any Grenade Launcher, so there is no point of making an animation for it. Whatever the case, I looked at Halo for this animation, and it suited pretty well.
Some anims might seem a bit fast, but I wanted them to be fluid and sensible, but with the low framecount Half-Life 2 offers... well... Let's just say I sped my anims a bit up to make them fit the framecount, so you can use them in Deathmatch as well.
Enjoy, rate, give criticism, I could use this, because I am pretty much of a newbie... ;)