Zoom Fire Accuracy/Hollow Point Rounds

This Uses a trigger_hurt entity as a "fake" hollow point round and "invisible" spread minimizer.

-Make 5 cfg files-
(1.cfg, 2.cfg, 3.cfg, 4.cfg 5.cfg)

1.cfg = alias +zoomer "toggle_zoom; sensitivity 10; exec 2.cfg"
alias -zoomer "toggle_zoom; sensitivity 5; exec 3.cfg"
bind MOUSE2 +zoomer

2.cfg = alias +spread "+attack; exec 4.cfg"
alias -spread "-attack; exec 5.cfg"
bind MOUSE1 +spread

3.cfg = alias +attacker "+attack"
alias -attacker "-attack"
bimd MOUSE1 +attacker

4.cfg = ent_create point_hurt
ent_fire point_hurt addoutput "DamageRadius 45"
ent_fire point_hurt addoutput "Damage 10"
ent_fire point_hurt addoutput "DamageType 6"
ent_fire point_hurt TurnON"

5.cfg = ent_fire point_hurt TurnOFF
ent_remove point_hurt
ent_fire point_hurt kill


//INSTRUCTIONS - Hold Mouse2 button down, aim the crosshair at something you don't like, and hold down Mouse1 button until your problem goes away. Simple, right? :)

//*Note - somehow, this script is effective on combine snipers as well...*

Tired of the same old hl2 bullet spread, and having a hard time trying to kill enemies from very long distances away? Well this is a special script for just that kind of predicament. A special Mix of Bullet spread minimizing and bullet damage increase. This works in most (Orange Box) source games that I have tried it in so far- Hl2, Synergy, Hl2 Deathmatch, Hl2 OC

Demonstration - http://www.youtube.com/watch?v=RqJTQWXkqoM&feature=plcp

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ron30100's Levels
  • P1: Beggar
    Points: 160
  • C1: Member
  • A2: Tenderfoot
    Account Age: 10 months
ron30100 (Creator/Co-creator)
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ron30100

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Date Added
9 months ago
Date Modified
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