(Obsolete) mat_monitorgamma_tv_enabled 1 mat_monitorgamma_tv_exp 1 (contrast) mat_monitorgamma_tv_range_max 4500 (bloom)(it may seem like a lot, but the contrast tones it down.) mat_monitorgamma_tv_range_min -100 (contrast)
UPDATE No longer using mat_monitorgamma commands. Using color correction entities now. Still testing... http://steamcommunity.com/profiles/76561198042427774/screenshot/1153173061447184440/? http://steamcommunity.com/profiles/76561198042427774/screenshot/1153173061460735603/? http://steamcommunity.com/profiles/76561198042427774/screenshot/1153173061460553309/?
(OBSOLETE) graphics setup Now i got to thinking, bloom looks good, but it doesn't look realistic. Now contrast looks ok, and it brings out the detail of an object. But, what about putting them together? So i have been tweaking some commands around, and basically, this is what i got.
(fullscreen mode required, doesn't work in windowed mode for some reason.) a lot of places look to dark (like in this video), but if you turn on the flashlight, it will look better.