Extreme Realism V4.1

A large set of Sk_ console commands. It will drastically change the game's difficulty.

//Extreme Realism. Vanilla Half-Life 2 Edition. 
//Based on Version 4 of this file. Polished up to be compatible with Vanilla Half-Life 2.
//OUTDATED : Version 7 will be released soon!

//MASTER COMMAND
sv_cheats 		"1"

//Warning : This .Cfg file is to increase the amount of realism of Half-Life 2. This will drastically change the difficulty, so I recommend playing this game on Easy or Normal mode.

//PHYSICS AND GORE
sv_gravity           		"600" //Sorry, 800 gravity is not usable in normal Half-Life 2.
player_throwforce 		"1300" //Average throw force compared to 1000.

//Drastically increases the physics effects of bullets (1) and explosions (2).
phys_npcdamagephysicsscale1 "0.2" //Reduced to be used with death pose.
phys_npcdamagephysicsscale2 "3.0"

//All weapon damages are the amount as if hit the stomach. 

// NPC damage adjusters
sk_npc_head		"2.0" //BOOM! HEADSHOT!
sk_npc_chest		"0.8"
sk_npc_stomach		"1" 
sk_npc_arm		"0.45" 
sk_npc_leg		"0.45"

// Player damage adjusters
sk_player_head		"2.0" //You're dead unless you have a lot of HEV power. Value reduced for the purpose of playability. (Original value : 10 - 7 - 5 - 3 - 2.5 )
sk_player_chest		"0.8" 
sk_player_stomach	"1"   
sk_player_arm		"0.45"
sk_player_leg		"0.45"

// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger		"75"
sk_suitcharger_citadel	"500"
sk_suitcharger_citadel_maxarmor "200"
sk_battery		"15"
sk_healthcharger		"75"
sk_healthkit		"50"
sk_healthvial		"15"

//ALLIES/ENEMIES
sk_citizen_health 		"40"
sk_metropolice_health 	"45" //5 more than default. Besides, police usaully have a light armor.
sk_combine_s_health 	"50" 
sk_combine_guard_health	"70" 
sk_citizen_heal_player	"100" 
sk_citizen_heal_ally	"100"
sk_antlionguard_health	"900" //Overpowered weapons, hello?
sk_antlion_health		"42" //Ditto.

//AMMO ADJUSTERS
sk_max_rpg_round		"2" //Rockets do double damage now.  
sk_max_buckshot 		"30"

//WEAPON BALANCE AND NPC DAMAGE EQUALITY
npc_weapon_adjustspread 	".75"
monk_headshot_freq	"2"
sk_npc_dmg_helicopter	"19"
sk_npc_dmg_helicopter_to_plr "19"
sk_helicopter_roundsperburst "3" 
sk_helicopter_burstcount	"100" //Helicopter will spray 300(!) pulse shots at you that will do 14 damage. 
sk_npc_dmg_gunship           "15"
sk_npc_dmg_gunship_to_plr	"15"
sk_plr_dmg_ar2	     	"26"
sk_npc_dmg_ar2		"26"
sk_npc_dmg_alyxgun	"18"
sk_plr_dmg_pistol		"22"
sk_npc_dmg_pistol	"22" 
sk_plr_dmg_smg1		"19"
sk_npc_dmg_smg1	"19"
sk_plr_dmg_buckshot	"14" //This is the damage of a single pellet.
sk_npc_dmg_buckshot	"18"
sk_plr_dmg_rpg_round	"200" //Kills any human sized target and zombies instantly.
sk_npc_dmg_rpg_round	"200" //Kills player instantly. Unless player has 100hp, with 100 HEV.
sk_plr_dmg_smg1_grenade	"128"
sk_npc_dmg_smg1_grenade	"128"
sk_plr_dmg_357		"70"
sk_npc_dmg_357		"70"
sk_plr_dmg_crossbow	"100" //Kills any humans or Combine instantly.
sk_npc_dmg_crossbow	"100" //The player will only live if s/he has at least 90% HEV batteries.
sk_plr_dmg_grenade	"125"	
sk_npc_dmg_grenade	"125"
sk_plr_dmg_crowbar	"20" //Honestly, being whacked by this thing should cause more damage. Well now, it even sends enemies flying a bit.
sk_npc_dmg_crowbar	"20"
sk_npc_dmg_stunstick	"8" //A *STUN* stick should not kill citizens in a single hit. It is NOT a KILL-stick.
sk_plr_dmg_fraggrenade  	"140"
sk_npc_dmg_fraggrenade	"140""

//Strong weapons (Colt Python) have reduced damage since it multiplies based on where the target was hit. Besides, a full life citizen won't die from a Colt Python shot to the leg or arm in real life will s/he?

Makes Half-Life 2 a lot more realistic! And...a LOT tougher at some points, even if the enemies' aim does suck.

Put in your autoexec.cfg if you know you will always use it.

Otherwise bind this script to a key and press it with every loading screen.

It is also usable with Half-Life 2, its episodes, and its mods. (Not tested on Garry's Mod, Counter-Strike : Source, Team Fortress 2, or Portal.)

Do NOT use this on SMOD. I have a special version with myself, I may release it soon.

Also, version 7 will be released soon. Versions 5 and 6 will not be released since they are full of imperfections and are plain bad.

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Comments

  • SevenZero's Levels
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    Username
    SevenZero
    Posted 3 years ago

    A HL:S version would be better :D

    User Title
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  • TheGrymoire's Levels
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      Account Age: 6 years
    Posted 3 years ago

    Pretty cool idea... I may just try this.

    User Title
    Fractals in Nature

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Se7eN_Glazed Donuts's Levels
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    Account Age: 3 years
Se7eN_Glazed Donuts (Creator/Co-creator)
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Myself (Se7eNytes)
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Date Added
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